User guide
Everyday work

Attention

One queue for permission asks, irreversible actions and task news.

What this page covers

OutcomeTell news you can ignore from a decision that is holding up work.

Before you beginHave one small task running, or one finished item you have not opened yet.

Follow these steps

  1. Attention is the panel behind the bell in the top bar. It holds three kinds of thing — a permission request, anything irreversible, and news that a task finished, failed or was cancelled — instead of letting all three scroll past in the conversation.

  2. An irreversible item carries a red edge and needs an explicit approve or deny. Read what it would change and where; nothing destructive runs until you answer, and the ask does not expire.

  3. News sits below the other two on purpose: it is information, not a demand. Only unread news counts toward the bell. Clicking a card’s body, rather than its buttons, takes you to wherever it came from.

Example

What needs a decision from me?

Open the item and read the proposed action. The useful question is what it changes and where — not whether a task has stopped, which tells you nothing about why.

Why it reaches you when it does

None of this is a notification setting. Each piece of news is scored against the room — whether a turn is in flight, whether Ginu is already speaking, how long it has been quiet — and an agent cannot mark its own report urgent: it states facts, and a policy turns those facts into a number.

Something irreversible does the opposite of shouting. It waits for a genuine break and is put slowly, because a decision you cannot undo must never arrive as a yes-or-no question that a reflexive “yeah” could approve.

Refusing is as useful as approving when you say what the constraint is — a worker can work with a reason and can only stop with a bare no. Standing permissions decide which actions stop to ask at all, so review them in Settings when the kind of work you hand over changes.

Watch the work change state

Four tasks. One clear picture.

One decision needs you. The rest keeps moving.

2 running1 needs you1 ready

An illustrated example using Ginu’s task states.

Notes

  • Resolving an item here resolves it everywhere it appears. The inline card, the panel and a spoken answer are one piece of state, not three that can disagree.
  • The panel never closes itself when it empties out. Only you close it.

Check

You can name the waiting action, its target and what approving it would do. If any of the three is unclear, ask before approving.